At level 4, a Novice will automatically receive the quest L04. Day of Destiny to begin changing classes. After reporting to Sage Babama, you will be given the quest L05. Choose Your Path. You will need to reach level 5 to finish the new quest, then report to Guardian Team Leader Muha. He will give you the option of 6 different quests, a quest for each of the new job classes. Picking L05. Path of the Acolyte quest allows you to become a Acolyte. After picking the correct quest for the job class you want, speak to Muha again to complete the quest. You will then change to your new class and automatically level up to level 6.
At level 15, the Acolyte will be able to receive a class upgrade and become a Priest.
Stats[]
Acolyte Stats
Level
STR
VIT
INT
WIL
AGI
6
???
???
???
???
???
7
???
???
???
???
???
8
???
???
???
???
???
9
???
???
???
???
???
10
???
???
???
???
???
11
???
???
???
???
???
12
???
???
???
???
???
13
???
???
???
???
???
14
???
???
???
???
???
15
???
???
???
???
???
Skills[]
Active Skills[]
Shining Judgement
Icon
Name
Character Level
Purchase Cost
MP Cost
Cast Time
Cooldown Time
Description
Notes
Shining Judgement 1
6
???
30
Instant
7 seconds
Standard Attack + 206 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 20.
Shining Judgement 2
10
???
30
Instant
7 seconds
Standard Attack + 286 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 20.
Shining Judgement 3
14
???
45
Instant
7 seconds
Standard Attack + 360 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 20.
Shining Judgement 4
18
???
45
Instant
7 seconds
Standard Attack + 429 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 30.
Shining Judgement 5
22
???
60
Instant
7 seconds
Standard Attack + 497 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 30.
Shining Judgement 6
26
???
60
Instant
7 seconds
Standard Attack + 562 M-ATK to target within 26 meters of self.
Blind status to target within 26 meters of self for 4 seconds.
+1 Charge Point.
The Blind status is applied only if the target has a level lower than 30.
Reinforced Shining Judgement 1
68
???
150
Instant
7 seconds
Standard Attack + 1174 M-ATK to target within 26 meters of self.
Reinforced Shining Judgement status to target within 26 meters of self for 4 seconds.
-30% Hit Rate.
+1 Charge Point.
N/A
Reinforced Shining Judgement 2
78
???
150
Instant
7 seconds
Standard Attack + 1308 M-ATK to target within 26 meters of self.
Reinforced Shining Judgement status to target within 26 meters of self for 4 seconds.
-30% Hit Rate.
+1 Charge Point.
N/A
Holy Judgement 1
88
???
150
Instant
7 seconds
Standard Attack + 1442 M-ATK to target within 26 meters of self.
Reinforced Shining Judgement status to target within 26 meters of self for 4 seconds.
-30% Hit Rate.
+1 Charge Point.
N/A
Holy Judgement 2
98
???
150
Instant
7 seconds
Standard Attack + 1576 M-ATK to target within 26 meters of self.
Reinforced Shining Judgement status to target within 26 meters of self for 4 seconds.
-30% Hit Rate.
+1 Charge Point.
N/A
Healing Prayer
Icon
Name
Character Level
Purchase Cost
MP Cost
Cast Time
Cooldown Time
Description
Notes
Healing Prayer 1
6
???
30
2 seconds
0.5 seconds
+266-319 HP to friendly target within 12 meters of self.
N/A
Healing Prayer 2
10
???
30
2 seconds
0.5 seconds
+361-443 HP to friendly target within 12 meters of self.
N/A
Healing Prayer 3
14
???
45
2 seconds
0.5 seconds
+464-558 HP to friendly target within 12 meters of self.
N/A
Healing Prayer 4
18
???
45
2 seconds
0.5 seconds
+575-689 HP to friendly target within 12 meters of self.
N/A
Healing Prayer 5
22
???
60
2 seconds
0.5 seconds
+690-828 HP to friendly target within 12 meters of self.
N/A
Healing Prayer 6
26
???
60
2 seconds
0.5 seconds
+810-972 HP to friendly target within 12 meters of self.
N/A
Blaze of Glory
Icon
Name
Character Level
Purchase Cost
MP Cost
Cast Time
Cooldown Time
Description
Notes
Blaze of Glory 1
6
???
46
Instant
N/A
1/2/3/4/5 Charge(s): 60/130/200/270/340 M-ATK to targets within 10 meters of self.
100 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Blaze of Glory 2
10
???
46
Instant
N/A
1/2/3/4/5 Charge(s): 90/180/290/390/490 M-ATK to targets within 10 meters of self.
130 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Blaze of Glory 3
14
???
69
Instant
N/A
1/2/3/4/5 Charge(s): 110/230/350/470/590 M-ATK to targets within 10 meters of self.
190 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Blaze of Glory 4
18
???
69
Instant
N/A
1/2/3/4/5 Charge(s): 130/280/430/580/730 M-ATK to targets within 10 meters of self.
240 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Blaze of Glory 5
22
???
92
Instant
N/A
1/2/3/4/5 Charge(s): 160/340/520/700/880 M-ATK to targets within 10 meters of self.
280 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Blaze of Glory 6
26
???
92
Instant
N/A
1/2/3/4/5 Charge(s): 180/390/600/810/1020 M-ATK to targets within 10 meters of self.
330 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Sacred Spirit's Impact 1
68
???
184
Instant
N/A
1/2/3/4/5 Charge(s): 400/900/1400/1900/2400 M-ATK to targets within 10 meters of self.
800 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Sacred Spirit's Impact 2
78
???
184
Instant
N/A
1/2/3/4/5 Charge(s): 500/1000/1500/2000/2500 M-ATK to targets within 10 meters of self.
830 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Holy Spirit Blow 1
88
???
184
Instant
N/A
1/2/3/4/5 Charge(s): 600/1100/1600/2100/2600 M-ATK to targets within 10 meters of self.
830 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Holy Spirit Blow 2
98
???
184
Instant
N/A
1/2/3/4/5 Charge(s): 700/1200/1700/2200/2700 M-ATK to targets within 10 meters of self.
860 Holy Damage to targets within 10 meters of self.
Push targets within 10 meters of self 6 meters away from self.
Dizzy status to targets within 10 meters of self for 3 seconds.
You need at least 1 Charge Point to cast.
Light Guard
Icon
Name
Character Level
Purchase Cost
MP Cost
Cast Time
Cooldown Time
Description
Notes
Light Guard 1
6
???
20
2 seconds
6 seconds
Light Guard 1 status to self for 15 seconds.
If target has higher than 40% HP, if self is attacked, +25% Chance to Push target 5 meters away from self.